Pokey Dravon
OSG Planetary Operations Covert Intervention
1605
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Posted - 2014.01.19 17:26:00 -
[1] - Quote
Sgt Buttscratch wrote:Artificer Ghost wrote:I'd be cool with this if there was as much variety in Heavy Weapons (And sidearms) as there is in Light Weapons. Until then, you're basically giving the ultimate nerf to heavies, by making them completely obsolete outside of 50m or so? They are not designed for seige over range, they are base defense or surge assault, other people on the field are there to protect their heavies at the longer ranges.
On the contrary, Heavies are more designed for area denial. This can be achieved at any number of ranges, may it be short (HMG) or Long (Laser when it was decent). The fact that Heavies are so slow means that they're not going to be very useful for much more than point defense.
If a long range heavy weapon is ever introduced, what will you guys do then? Say that heavies cant use it because its unfair?
1.8 Analysis - Sentinel Damage Efficiency Calcs
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Pokey Dravon
OSG Planetary Operations Covert Intervention
1606
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Posted - 2014.01.19 17:59:00 -
[2] - Quote
Sgt Buttscratch wrote: I will accept that weapon, it's a heavy weapon. Area denial yes, their area being >50m for HMG and whatever the FG is.
As it stands right now there is absolutley no diversity in this game, scouts with AR's, mediums with AR's, commandos with AR's, heavies with AR's. I do agree more heavy weapons are needed, 1 anti infantry, 1 AV with partial infantry use after this amount of time is not good. And will become more aparent when the new heavy sets are introduced. Hiding a lack of development behind what a heavy can currently do is not a good fix.
A friend and I were thinking of heavy weapons last night, mine was a crazy assed laser cannon, that uses a heavier lazer beam to connect to the enemy then sends orb like pulses down the beam for epic damage, I was calling for bout 120m range on the ******. The range heavies can use atm is not my concern, its just the annoyance of having someone outclassed, but they win out due to a crutch amount of HP.
I understand your frustration, it was a point of complaint back in the MAG days when we would ***** about "fatsuits" running around with insane HP and shotguns. However saying you cant put 10 pounds of gold into a 15 pound bag really isn't good idea though.
I mean sure a heavy can strap on a Rail Rifle (Which I will admit could use some tweaking but thats a different discussion) and have long range capabilities. However they're not going to be nearly as effective as the HMG which now dominates close range point defense. They still have to give up something in order to gain something else, and I think that's a fair tradeoff. Is it kinda dirty? Yeah kinda, but this is also New Eden where you're supposed to have the freedom to do stuff like that.
Hell I've seen large ships in EVE equip small weapons in order to counter smaller ships. That's just part of the universe, and while frustrating at times, I don't think it should be removed.
As for diversity...yeah we need some rebalance of how weapons operate in relation to one another and we need more heavy weapons, but again that's a different discussion
PS. Before anyone accuses me of being a heavy with a light weapon, I exclusively use the HMG for my anti-infantry fit because that thing is beastly.
1.8 Analysis - Sentinel Damage Efficiency Calcs
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